﻿using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;

public class T : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
        Man man = new Man();

    }

    private class Man
    {
        public void Run()
        { }
    }



    public class FishManage<T> 
    {
        private static T instance;
        public static T Instance
        {
            get { return instance; }
        }
    }
}